This is a complete list of tourny weapons and games.
Each tourny weapon starts of at +5EB.
You can increase this buy exchanging your +5 tourny weapon + another Gold medal
For this you will recieve a +6EB version.
And for another gold meadal + yout +6 version you can exchange it for the +7 version.
Ranged Weapons and Ammo and throwing weapons can not be upgraded.
Here is a list of the Tourny weapons and stats.
GreatSwords -
Alternative-Greatsword
Damage Bonus: Bludgeoning 2d8 Damage
Damage Bonus: Cold 2d6 Damage
Damage Bonus: Electrical 2d8 Damage
Damage Bonus: Fire 2d4 Damage
Enhancement Bonus +5
Keen
-
Blade of the Champion-Greatsword
Bonus Feat: Combat Casting
Damage Bonus: Bludgeoning 1d10 Damage
Damage Bonus: Divine 1d10 Damage
Damage Bonus: Electrical 1d8 Damage
Damage Bonus: Fire 2d8 Damage
Decreased Saving Throws: Specific: Fortitude -2
Enhancement Bonus +5
Keen
Regeneration +4
Use Limitation: Class: Champion of Torm
-
2 Bladed Swords -
Blades of Blood-2 Bladed Sword
Damage Bonus: Cold 2d8 Damage
Damage Bonus: Piercing 1d10 Damage
Damage Bonus: Sonic 2d6 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d8 Damage
On Hit Cast Spell: Feeblemind Level 15
Use Limitation: Alignment Group: Evil
Use Limitation: Alignment Group: Lawful
Visual Effect: Evil
-
Axes -
Brain Instrument-Greataxe -
Damage Bonus: Acid 2d6 Damage
Damage Bonus: Bludgeoning 2d6 Damage
Damage Bonus: Cold 1d10 Damage
Damage Bonus: Fire 2d6 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d8 Damage
Use Limitation: Class: Assassin
Use Limitation: Class: Bard
Use Limitation: Class: Rogue
Use Limitation: Class: Shifter
Cleaver-Greataxe
Damage Bonus: Cold 1d10 Damage
Damage Bonus: Negative Energy 2d8 Damage
Damage Bonus: Piercing 1d10 Damage
Enhancement Bonus +5
Keen
On Hit Cast Spell: Magic Missile Level 8
Cyclone - Handaxe
Damage Bonus: Cold 2d8 Damage
Damage Bonus: Electrical 1d10 Damage
Damage Bonus: Negative Energy 2d6 Damage
Damage Bonus: Sonic 2d8 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d10 Damage
On Hit: Confusion DC=24 75% / 1 Round
Use Limitation: Class: Weapon Master
Death Shroud Axe-Double Axe
Attack Bonus +5
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Cold 2d6 Damage
Damage Bonus: Divine 5 Damage
Damage Bonus: Fire 1d8 Damage
Damage Bonus: Sonic 1d10 Damage
Keen
Massive Criticals 1d10 Damage
On Hit Cast Spell: Phantasmal Killer Level 6
Visual Effect: Evil
Deathdrinker-Battleaxe
Damage Bonus: Cold 1d10 Damage
Damage Bonus: Electrical 1d10 Damage
Damage Bonus: Fire 2d8 Damage
Damage Bonus: Slashing 1d12 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d10 Damage
Visual Effect: Evil
Dwarven Mishap-Dwarven Waraxe
Damage Bonus: Cold 2d6 Damage
Damage Bonus: Fire 2d6 Damage
Damage Bonus: Negative Energy 2d8 Damage
Damage Bonus: Positive Energy 1d6 Damage
Enhancement Bonus +5
Keen
Regeneration: Vampiric +8
Use Limitation: Racial Type: Dwarf
Side Kick-Battleaxe
Damage Bonus: Acid 2d6 Damage
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Piercing 1d10 Damage
Damage Bonus: Sonic 2d8 Damage
Enhancement Bonus +5
Keen
On Hit: Ability Drain DC=14 Intelligence
Visual Effect: Sonic
Disappearance-Double Axe
Damage Bonus: Acid 1d6 Damage
Damage Bonus: Electrical 2d6 Damage
Damage Bonus: Negative Energy 2d8 Damage
Damage Bonus: Piercing 1d8 Damage
Enhancement Bonus +5
Keen
On Hit Cast Spell: Mass Blindness/Deafness Level 5
Regeneration: Vampiric +6
Visual Effect: Electrical
-
Clubs -
Cranium Basher-Club
Bonus Feat: Extra Turning
Damage Bonus: Cold 2d6 Damage
Damage Bonus: Electrical 2d6 Damage
Damage Bonus: Piercing 2d8 Damage
Damage Bonus: Sonic 2d8 Damage
Enhancement Bonus +5
Keen
Visual Effect: Electrical
-
Ranged -
Dead Eye-Longbow
Attack Bonus +8
Extra Ranged Damage Type: Slashing
Mighty +16
Skill Bonus: Spot +7
Unlimited Ammunition: Arrow Ammo: +1d6 Lightning
Hyperion-Shortbow
Attack Bonus +8
Massive Criticals 2d8 Damage
Mighty +7
Unlimited Ammunition: Arrow Ammo: +1d6 Cold
Ripple-Longbow
Attack Bonus +7
Extra Ranged Damage Type: Bludgeoning
Massive Criticals 1d10 Damage
Mighty +8
Skill Bonus: Listen +4
Terrorbolt - Heavy Crossbow
Attack Bonus +8
Bonus Feat: Point Blank Shot
Bonus Feat: Sneak Attack (+3d6)
Haste
Massive Criticals 2d8 Damage
Mighty +6
Regeneration +2
The Nihil String-Sling
Attack Bonus +7
Extra Ranged Damage Type: Bludgeoning
Extra Ranged Damage Type: Piercing
Massive Criticals 1d12 Damage
Mighty +12
The Wright Crossbow-Light Crossbow
Attack Bonus +8
Damage Resistance: Bludgeoning Resist 10 / -
Damage Vulnerability: Piercing 10% Damage Vulnerability
Light Bright (20m) Purple
Massive Criticals 2d8 Damage
Mighty +5
Regeneration +2
Saving Throw Bonus: Universal +1
-
Short Swords
Death to the Little-Short Sword
Bonus Feat: Weapon Finesse
Damage Bonus: Acid 2d6 Damage
Damage Bonus: Cold 2d8 Damage
Damage Bonus: Electrical 1d10 Damage
Damage Bonus: Slashing 1d10 Damage
Enhancement Bonus +5
Keen
Regeneration: Vampiric +7
Forgiver-Short Sword
Attack Bonus +5
On Hit Cast Spell: Stone to Flesh Level 10
Visual Effect: Electrical
-
Halberd's -
Desperation-Halberd
Damage Bonus: Acid 1d12 Damage
Damage Bonus: Fire 1d10 Damage
Damage Bonus: Slashing 1d10 Damage
Damage Bonus: Sonic 2d10 Damage
Enhancement Bonus +5
Keen
Use Limitation: Class: Bard
Visual Effect: Sonic
-
Sickle's -
Doom of Plants-Sickle
Damage Bonus: Cold 1d8 Damage
Damage Bonus: Electrical 2d8 Damage
Damage Bonus: Fire 1d10 Damage
Damage Bonus: Piercing 1d10 Damage
Enhancement Bonus +5
Keen
On Hit Cast Spell: Doom Level 10
Use Limitation: Class: Druid
Use Limitation: Specific Alignment: Neutral Evil
Visual Effect: Electrical
Humiliation-Sickle
Bonus Feat: Disarm
Damage Bonus: Cold 2d10 Damage
Damage Bonus: Negative Energy 1d10 Damage
Damage Bonus: Sonic 2d6 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d8 Damage
Regeneration: Vampiric +4
Visual Effect: Electrical
-
Longswords
Fighting Chance-Longsword
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Cold 2d8 Damage
Damage Bonus: Electrical 1d10 Damage
Damage Bonus: Piercing 1d10 Damage
Enhancement Bonus +5
Keen
On Hit Cast Spell: Freeze (Slow Attacker; Fort Save, DC 10 + Casterlevel) Level 12
Use Limitation: Class: Fighter
Visual Effect: Acid
Melnibonean-Longsword
Damage Bonus: Electrical 2d8 Damage
Damage Bonus: Magical 1d12 Damage
Damage Bonus: Piercing 1d8 Damage
Damage Bonus: Sonic 2d6 Damage
Enhancement Bonus +6
Keen
On Hit Cast Spell: Slow Level 10
-
Flails
Flail of the Planes-Heavy Flail
Damage Bonus: Acid 1d8 Damage
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Piercing 2d6 Damage
Damage Bonus: Positive Energy 2d8 Damage
Enhancement Bonus +5
Keen
Use Limitation: Class: Champion of Torm
Use Limitation: Class: Weapon Master
Visual Effect: Holy
Running Last Chance-Heavy Flail
Damage Bonus: Cold 2d10 Damage
Damage Bonus: Divine 2d10 Damage
Damage Bonus: Slashing 2d6 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d8 Damage
Use Limitation: Class: Barbarian
Use Limitation: Class: Druid
Use Limitation: Class: Harper Scout
Tiny Dancer-Light Flail
Damage Bonus: Divine 2d8 Damage
Damage Bonus: Electrical 2d8 Damage
Damage Bonus: Fire 2d6 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d12 Damage
Use Limitation: Class: Shadowdancer
Use Limitation: Racial Type: Halfling
-
Hammers -
Flathead-Warhammer
Attack Bonus +5
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Bludgeoning 2d6 Damage
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Fire 2d8 Damage
Keen
On Hit: Poison DC=22 1d2 Strength Damage
Smack-Light Hammer
Bonus Feat: Shield Proficiency
Damage Bonus: Acid 1d12 Damage
Damage Bonus: Cold 2d8 Damage
Damage Bonus: Electrical 2d4 Damage
Damage Bonus: Slashing 2d6 Damage
Enhancement Bonus +5
Keen
Visual Effect: Electrical
-
Katana's -
From The Deep - Katana
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Fire 2d6 Damage
Damage Bonus: Negative Energy 2d10 Damage
Damage Bonus: Piercing 1d8 Damage
Decreased Ability Score: Strength -4
Enhancement Bonus +5
On Hit Cast Spell: Horizikaul's Boom Level 2
Use Limitation: Racial Type: Dwarf
Visual Effect: Sonic
-
Dagger's -
Hic Et Nunc-Dagger
Damage Bonus: Negative Energy 2d6 Damage
Damage Bonus: Slashing 2d10 Damage
Damage Bonus: Sonic 1d4 Damage
Enhancement Bonus +5
Keen
On Hit: Deafness DC=14 50% / 2 Rounds
Regeneration: Vampiric +7
Use Limitation: Specific Alignment: Chaotic Evil
-
Morning Star's -
Legends of Yor-Morningstar
Damage Bonus: Divine 1d10 Damage
Damage Bonus: Electrical 2d6 Damage
Damage Bonus: Fire 2d10 Damage
Damage Bonus: Slashing 1d12 Damage
Enhancement Bonus +5
Keen
On Hit Cast Spell: Blindness/Deafness Level 5
Visual Effect: Fire
-
Bastard Sword's
Name Me Pretty-Bastard Sword
Damage Bonus: Acid 2d6 Damage
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Electrical 2d8 Damage
Damage Bonus: Piercing 2d6 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d8 Damage
On Hit: Wounding DC=22
Shard of the Aegis-Bastard Sword
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Cold 1d10 Damage
Damage Bonus: Fire 2d8 Damage
Damage Bonus: Sonic 2d8 Damage
Enhancement Bonus +5
Keen
Massive Criticals 2d6 Damage
On Hit: Level Drain DC=26
Visual Effect: Sonic
-
Mace
Round Hole-Mace
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Fire 1d12 Damage
Damage Bonus: Negative Energy 1d10 Damage
Damage Bonus: Piercing 2d6 Damage
Enhancement Bonus +5
Keen
On Hit: Sleep DC=26 50% / 2 Rounds
Wizard Chieftain Mace-Dire Mace
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Positive Energy 2d8 Damage
Damage Bonus: Sonic 2d10 Damage
Enhancement Bonus +5
Keen
Visual Effect: Holy
-
Scythe's -
Scythe of Darkness-Scythe
Damage Bonus: Acid 1d12 Damage
Damage Bonus: Bludgeoning 2d10 Damage
Damage Bonus: Cold 1d8 Damage
Darkvision
Enhancement Bonus +5
Keen
Regeneration: Vampiric +10
Use Limitation: Class: Weapon Master
Sweet's Revenge-Scythe
Damage Bonus: Bludgeoning 1d12 Damage
Damage Bonus: Cold 1d10 Damage
Damage Bonus: Negative Energy 2d10 Damage
Enhancement Bonus +5
Keen
Regeneration: Vampiric +5
Visual Effect: Evil
-
Ammo and throwing weaps -
Equalizer - Arrow
On Hit Cast Spell: Power Word, Kill Level 21
Lawn Sports - Dart
Bonus Feat: Point Blank Shot
Damage Bonus: Acid 2d8 Damage
Damage Bonus: Bludgeoning 2d6 Damage
Damage Bonus: Negative Energy 2d8 Damage
On Hit: Level Drain DC=14
Use Limitation: Class: Dwarven Defender
Pine Needles - Shuriken
Attack Bonus +6
Damage Bonus: Negative Energy 2d10 Damage
Damage Bonus: Slashing 2d8 Damage
Damage Bonus: Sonic 2d10 Damage
Mighty +10
Skill Bonus: Animal Empathy +6
Use Limitation: Alignment Group: Neutral
Use Limitation: Class: Barbarian
Use Limitation: Racial Type: Half-Orc
Use Limitation: Specific Alignment: Neutral Evil
Bolt-Phoenix Revenge
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Bludgeoning 2d6 Damage
Damage Bonus: Fire 2d12 Damage
Damage Bonus: Sonic 2d6 Damage
On Hit: Blindness DC=14 50% / 2 Rounds
The Tosser-Throwing Axe
Attack Bonus +7
Damage Bonus: Cold 2d10 Damage
Damage Bonus: Sonic 2d10 Damage
Extra Ranged Damage Type: Bludgeoning
Massive Criticals 2d8 Damage
Mighty +12
On Hit: Slow DC=26 50% / 2 Rounds
Regeneration: Vampiric +7
-
Spears
Storm Raider - Spear
Damage Bonus: Cold 2d4 Damage
Damage Bonus: Divine 1d10 Damage
Damage Bonus: Electrical 2d10 Damage
Damage Bonus: Fire 1d8 Damage
Decreased Saving Throws: Specific: Fortitude -2
Enhancement Bonus +5
Keen
On Hit Cast Spell: Call Lightning Level 6
Visual Effect: Electrical
-
Scimiters
The Dicer-Scimitar
Damage Bonus: Acid 1d10 Damage
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Magical 1d10 Damage
Damage Bonus: Negative Energy 2d12 Damage
Enhancement Bonus +5
Keen
Use Limitation: Specific Alignment: Lawful Evil
Visual Effect: Evil
-
Dire Mace's
The Dueler-Dire Mace
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Positive Energy 2d8 Damage
Damage Bonus: Sonic 2d10 Damage
Enhancement Bonus +5
Keen
On Hit: Daze DC=16 75% / 1 Round
Use Limitation: Class: Paladin
Visual Effect: Holy
-
Kukri's
-
Widowmaker-Kukri
Attack Bonus +5
Damage Bonus: Cold 1d12 Damage
Damage Bonus: Electrical 2d8 Damage
Damage Bonus: Fire 1d10 Damage
Damage Bonus: Piercing 2d6 Damage
Keen
Massive Criticals 2d8 Damage
Use Limitation: Class: Assassin
Use Limitation: Specific Alignment: Chaotic Evil
-
Whip's
-
Whip of the Wicked Lady - Whip
Bonus Feat: Disarm (Whip)
Damage Bonus: Cold 2d6 Damage
Damage Bonus: Electrical 2d6 Damage
Damage Bonus: Magical 1d8 Damage
Damage Bonus: Negative Energy 1d10 Damage
Enhancement Bonus +5
Keen
On Hit: Disease DC=14 Red Slaad Eggs
Use Limitation: Racial Type: Human
-
QuaterStaff's
-
Ungod-Quarterstaff
AC Bonus +6
Damage Bonus: Acid 1d12 Damage
Damage Bonus: Divine 1d8 Damage
Damage Bonus: Slashing 2d6 Damage
Enhancement Bonus +5
Keen
On Hit Cast Spell: Vampiric Touch Level 6
Visual Effect: Evil